We do full-stack software research, development and consulting, with a focus on computer graphics
We are specialized in .NET 5, C#, C/C++ Typescript and React
For our track record, navigate to history
We found a bug in the libheif library, it was fixed immediately by the author :)
We reported a Bluetooth related bug in the micro:bit V2 Codal library. This also affects Microsoft's MakeCode.
We contributed several pull requests to Microsoft's SkiaSharp!
1985: we created several video games for Commodore Amiga (Ziriax, Zarathrusta, Deliverance)
1990: we made multimedia authoring software for Scala
1992: we made software for creating 3D CGI commercials, broadcasted on Belgian television
1998: we developed several games for Microsoft's PocketPC (G-Pod, T-Max)
2000: we made the interactive graphics and IoT solutions for several popular Belgian and German TV game shows.
2002: we made XBOX and PS3 games and tools for Playlogic Games Factory
2005: we gave several applied math & programming lectures at videogame programs at universities in Netherlands and Belgium.
2010: we build the back-end and front-end graphics solutions for smartphoto
2018: we created the first open source Maya to GLTF 3D exporter
2020: we converted the back-end rendering of smartphoto to .NET 5, SkiaSharp and Docker/Linux